AI Insights · Timothy · October 2024
Top 5 3D Realistic Games Performance in Lithuania, Q3 2024
Discover the performance trends of the top 3D realistic games in Lithuania during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the Lithuanian market for 3D realistic games on a unified platform saw notable trends, as reported by Sensor Tower. Here's a closer look at the performance of the top five games in this category.
SCHOOLBOY RUNAWAY - STEALTH from Linked Squad showed a fluctuating download pattern. Starting with 7.4K downloads in early July, the game peaked at 8.9K downloads by early August. However, a steady decline followed, ending the quarter with approximately 2K downloads. The weekly active users mirrored this trend, beginning with 11.8K and rising to a peak of 26.7K in early August, before gradually decreasing to 13.9K by the end of September.
Manage Supermarket Simulator by iKame Games - Zego Studio experienced a spike in downloads mid-July with 7.3K, but numbers dwindled to just over 100 by the end of the quarter. Its revenue was modest, with a noticeable income of $66 in the second week of July, tapering off to zero in subsequent weeks. Weekly active users followed a similar declining trend, starting at 13.6K and decreasing to 8.8K by the quarter's close.
My Supermarket Simulator 3D from Game District LLC saw a consistent rise in both downloads and active users. Downloads began at 364 in mid-July and climbed to nearly 6K by the end of September. Revenue also showed growth, starting from $7 in late July and reaching $187 by the end of the quarter. Active users increased from 354 to 13.6K, indicating a growing user base.
Snake Clash! from Supercent, Inc. experienced a decline in downloads from 3.9K in early July to 1.8K by September's end. Despite this, weekly active users remained relatively stable, fluctuating around 8K throughout the quarter. Revenue was minimal, with occasional spikes like $27 in early August.
Finally, Driving Real Race City 3D by Bacon Studio showed a varied download pattern, peaking at 2.6K in late August. Revenue was negligible, with only a slight contribution of $5 in early September. However, the game maintained a steady increase in active users, starting at 6.5K and rising to 13.8K by the end of the quarter.
For more detailed insights and data on app performance, Sensor Tower provides comprehensive analytics and trends.